Argo Development Blog
Tuesday, July 19, 2011
Bump Maps
Woo bump maps! I'll explain a little what this is. Basically I use a 2D texture that describes the way light interacts with the objects. Using this, I can make a seemingly high detailed objects using only a couple polygons.
Monday, July 11, 2011
Point Lights With Shadows
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)